Monthly Archives: March 2009

Networks/Broadcasters Look at Mobile Television

At the Future of Television in Hollywood a few days ago, a high-level panel took a look at the opportunities and challenges facing the television industry. Moderated by Bill Sanders, president, Pervasive Media, panelists included Tim Connolly, vp, mobile distribution, Disney/ABC/ESPN Media Networks; Kraig Baker, partner, David Wright Tremaine LLP; Jim Eadie, vp,

Bill Sanders moderates mobile TV panel

Bill Sanders moderates mobile TV panel

digital distribution, MTV Networks; John Lawson, evp, ION Media Networks;Steve Bradbury, vp, business affairs, GoTV Networks; and Jonathan Barzilay, svp, programming and advertising, MediaFLO USA.

Sanders started off by polling the audience on how many watched video on their mobile phone–streaming or downloading–or a weekly basis. As is typical for these casual polls, the answer was…almost no one. But Sanders wasn’t discouraged. “We need to move beyond it being a ‘gee whiz’ thing to where it’s a business,” he said. He asked every panelist to describe some development they’ve seen in the last year that has changed the game…or will change the game in the next 6 to 12 months.

Steve Bradbury, GoTV: I think when you go beyond the iPhone and start talking about the Android that’s come out of the box strong and will have a proliferation, that’s interesting. LG will do a store, Blackberry and Palm will have a store. The whole idea of carriers no longer being that central focus [is a game changer]. Handset mfrs trying to take back control of content is a coming trend.

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Fast & Furious: The 3D iPhone App

You’ve seen the bus ads…now check out the free iPhone app for Fast & Furious, which opens April 3. Mobilized TV had a chance to speak with Tyler Murray, director of emerging media at The Visionaire Group which created the mobile strategy for4 the movie.

Tell me about The Visionaire Group – what is it?

The Visionaire Group is a creative solutions agency for digital projects. The bulk of the work is done direct-to-client and mainly directly to the motion picture studios. One division does websites, another does display ads, and the third is emerging media group, which includes Facebook apps, widgets,and mobile capabilities.

For Fast & Furious, we worked directly with Universal. Our web group created the official website and we did a really cool desktop widget the user could download. It looks like a GPS, with lots of interactivity.

What about the mobile application?

We did the iPhone web destination. The reason Universal wanted to do something for mobile is that everything we did on the web is supported by Flash, which is supported on most mobile phones. So they wanted to do something specific to the iPhone [which doesn’t support Flash]. Another company had done some basic mobile web destinations for them. They came to us to take advantage of the iPhone. Our goal was to create something that had never been done before as a web-destination and use the features specific to the iPhone.Hollywood is about what’s cool. That’s what drives the marketing. We were trying to create a really cool experience.

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2009 Mobile Excellence Awards Accepting Submissions

The Mobile Excellence Awards is now officially accepting submissions for 2009, for “all walks of the ecosystem,” including entertainment, media & technology, in a series of upcoming events for the industry to celebrate the best of mobilemealogo entertainment.

The premiere Mobile Excellence Awards event last year was a killer event. MobilizedTV encourages its readers to submit and join the fun at the event.

The 2009 Mobile Excellence Award Categories are as follows:

Industry Star Award
Chosen for exemplary achievement and overall impact on the mobile entertainment industry, by either, product, service, or executive team’s effort in making a difference

People’s Choice Award
Special Recognition for Industry Achievement chosen by the Mobile community itself

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Mozes Kicks Up Brand Awareness at SXSW

If you’re creating mobile content, you’re marketing it. At SXSW, image001 Mozes‘ pics-to-screen technology took center stage at event producer/promoter C3 Presents’ 10th Annual Late Night bash, sponsored by Playboy. Pics-to-screen technology enables guests to send mobile photos to the venue’s display screen. MobilizedTV had the chance to speak to Greg Estes, vp of marketing at Mozes who talked about the ABCs of mobile marketing in confusing times.

Mobile marketing seems to have as many meanings as the people using the term. What’s the confusion here?

greg_estesThat’s true. If you type “mobile marketing” into Google, what will come up is everything from an ad agency that doesn’t have any technology all the way to Verizon and everyone in between. It’s helpful to draw ‘coarse grain segmentation’ of the marketplace. One is mobile ad networks. That’s basically doing advertising; people will sell inventory and space to take it into mobile. A second is building mobile websites, which helps people to take online properties and bring them into the mobile world. The third is around online direct marketing, or the mobile equivalent of direct marketing. That’s the category that Mozes is in. Some people call it CRM, or customer relationship management, but that means a lot of different things so I try to stay away from that term. It is about a customer community and having an engagement with them, and we do that for sure. There’s also a fourth category, which is mobile commerce or m-commerce. That’s taking your electronic storefront and bringing it into the mobile realm.

Can you describe what Mozes does?

We’re about being a platform for marketers to be able to send their message out to a community. We would further segment that in three ways. Usually most of our customers will do one of these three things: They do marketing when they don’t have a mobile list. The whole thing about mobile is it’s all about giving permission. Some people will run a mobile campaign or promotion or contest, to get people to interact with them, but not to build a list and build on-going engagement.

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Showtime’s Emmy Campaign Goes Mobile

Beginning this April, voting members of the Academy of Television Arts and Sciences (ATAS) will enjoy the exclusive ability to view full seasons of Showtime’s original series on their iPhones and iPodTouch devices. This is an industry first; the application developed and implemented by Transpera, a mobile video delivery and advertising network that has worked with Showtime on other projects. The password-protected application will allow voters to stream fullshowtime_4cl episodes directly to their handheld devices.Showtime also launched its password-protected website, developed with online video platform Brightcove, allowing voters to mark their ballots online.

Original Showtime series includes United States of Tara, Weeds, Dexter, The Tudors, Californication, Tracey Ullman’s State of the Union, Brotherhood, This American Life, Penn & Teller: BULLSHIT! and The L Word.


“This year, by providing viewing access via iPhones and iPodTouch devices, Showtime continues to offer TV Academy members even more convenient opportunities to enjoy and consider SHOWTIME original programming,” said Richard Licata, Executive Vice President, Corporate Communications for SHOWTIME

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MOFILM for More Mobile Content

If you’re interested in mobile content, you need to know about MOFILM,which, according to its website, “celebrates the intersection of art, commerce and technology in the fast evolving sector of mobile entertainment,” and also distributes independent film content to mobile operators and content service providers around the world. MOFILM just debuted its first film festival on February 18th and 19th, 2009 at the Mobile World Congress in Barcelona, in collaboration with the Mobile World Congress and sponsored by Chevrolet, Gigafone and Accenture. Mobile film festivals are an essential way of moving mobile content forward, exploring formats for mobile content, celebrating creatives who achieve success in the arena, and developing the aesthetics particular to the format.

For the first MOFILM Film Festival, participants submitted films of five minutes or less. A panel of leading experts selected the short list of five films, and the audience then voted for the winner with their cell phones. Winners were: Best Comedy (Frank Chindamo for English as a Second Language), Best Drama (Tor Kristoffersen for Enough), Best Documentary (The Science of Attraction by Claveski), Best Science Fiction (Star Chicks by Jay & Angela Lee) and Best Animation (Pushkin by Trevor Hardy). The overall winner was a close contest but in the end Frank Chindamo won the Chevrolet Cruse. [MobilizedTV will have an interview/story with Frank Chindamo early next week, so stay tuned.]

MobilizedTV had a chance to interview the MOFILM co-founder Ralph Cochrane, a pioneer of content for mobile and online services.

When was MOFILM founded and how has its mission evolved?

It started two years ago in 2007, the result of a dinner conversation in Chicago between the Sundance Institute and the GSM Association. The conversation went along the lines that the Sundance Institute is tasked with showcasing emerging filmmakers, they have a huge catalog and a number of submissions every year in the short film category. Two years ago, we had a huge issue of needing short, punchy clips for mobile. We asked the question, would it work on mobile? So we created a test at Barcelona. We took five leading filmmakers that Sundance recommended including Dayton & Ferris, Justin Lin (who directed Fast & Furious: Tokyo Drift); Corey McAbee (the actor in American Astronaut); and the writer/director Jody Hill, now working with Seth Rogen and Maria Maggenti. That’s how we started. I was brought in because I was the ‘expert’ who knew how to deliver film to the phone. For us, it was a marketing project: trying something out in the Sundance lab style. The reaction was so positive we thought, maybe something is here.

What changes/evolution have you seen in mobile content over the years?

There are lots of changes. The biggest one is that compared to two years ago when people asked, Is this a good idea? We don’t even get asked that question now, because of the iPhone, as well as other phones from LG and others. The device size is no longer a problem, no longer an issue. The networks are much better, so you now can transmit content in that way.

There are ways of monetizing it. Look at the iPhone. You can actually make money off of content. It’s still developing; iPhone is the tip of the iceberg. People are much more aware of mobile also: there are 4 billion mobile phones in the world. It’s not just about content-either. If you can do something people want to share virally, like games or content, people are actually using it. So a lot has changed in two years.

Initially everyone thought mobile content had to be snack-sized in terms of length. Is that still true? Or do you see long-form gaining traction?

I think if you look at what Corey McAbee is doing with Stingray Sam, you can see he’s created content of 10 minutes in length, episodes, and that’s a format that’s becoming more popular. There has been some research done by Nokia to show the average viewing length for mobile TV, which is basically broadcast TV, is about 22 minutes. That’s the length of a 30-minute TV serial. You also have to bear in mind how it’s being paid for. It’s very similar to broadcast TV. There are advertisements, brought-to-you-by sponsorship preroll. It’s different than buying content on iTunes. But the technology and viewing shows that people will watch a reasonable length. People also side-load movies, but that’s probably a step too far for the market around the world.

What was it about English as a Second Language that made it a winner in the comedy category?

We had a review panel made up of the community, the people who create from around the world, so it wasn’t just English- speaking. We had people from Brazil and China. I think a couple of things about this entry really worked: it’s shot very well for mobile, it’s close-up, and it’s a topic–men and women interacting–that you can relate to . Oh, and it’s funny. I was slightly surprised, because I thought animation might win since it has less spoken dialog, and we had animation with no dialog at all. Overall, English as a Second Language won pretty narrowly over the animation genre because it wa a funny, well written script.

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